﻿using System.Collections;
using UnityEngine;

namespace GFTest
{
    /// <summary>
    /// 游戏入口。
    /// </summary>
    //[XLua.LuaCallCSharp]
    public partial class GameEntry : MonoBehaviour
    {
        private IEnumerator Start()
        {
            InitBuiltinComponents();
            InitCustomComponents();
            InitCustomPlugins();

            yield return new WaitForEndOfFrame();

            InitCustomDebuggerWindows();
        }
    }
}
